dotfiles/.config/Code/User/History/6e98a3a3/ti49.cpp

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2024-06-16 18:53:25 +05:00
#include "Ball.h"
#include "util.h"
Ball::Ball(int x, int y, int radius, float *color) : x(rand()%1050), y(y), radius(radius), color(color), vX(5), vY(5){}
Ball::Ball(const Ball& other) : x(other.x), y(other.y), radius(other.radius), vX(other.vX), vY(other.vY){
// color = new float[3];
color = other.color;
}
void Ball::draw(){
DrawCircle(x, y, radius, color);
}
void Ball::move(){
x += vX;
y += vY;
}
void Ball::checkBoundCollision(){
if(x - radius <= 0 || x + radius >= 1050) vX *= -1;
if(y + radius >= 840) vY *= -1;
}
int Ball::getRadius(){
return radius;
}
int Ball::getX(){
return x;
}
int Ball::getY(){
return y;
}
int Ball::getVX(){
return vX;
}
int Ball::getVY(){
return vY;
}
Ball& Ball::setVX(int vX){
this->vX = vX;
return *this;
}
Ball& Ball::setVY(int vY){
this->vY = vY;
return *this;
}