{ // Place your global snippets here. Each snippet is defined under a snippet name and has a scope, prefix, body and // description. Add comma separated ids of the languages where the snippet is applicable in the scope field. If scope // is left empty or omitted, the snippet gets applied to all languages. The prefix is what is // used to trigger the snippet and the body will be expanded and inserted. Possible variables are: // $1, $2 for tab stops, $0 for the final cursor position, and ${1:label}, ${2:another} for placeholders. // Placeholders with the same ids are connected. // Example: // "Print to console": { // "scope": "javascript,typescript", // "prefix": "log", // "body": [ // "console.log('$1');", // "$2" // ], // "description": "Log output to console" // } //--------------------------------------------JAVA--------------------------------------------------// "Game Loop": { "scope": "java", "prefix": "gloop", "body": [ "@Override", "public void run(){", "", " long updateInterval = 1000000000/60;", " long nextUpdateTime = System.nanoTime() + updateInterval;", "", " while(true){", " update();", " repaint();", " long timeRemaining = nextUpdateTime - System.nanoTime();", " try{", " if(timeRemaining>0) Thread.sleep(timeRemaining/1000000);", " }" " catch(InterruptedException e){", " e.printStackTrace();" " }", " nextUpdateTime = System.nanoTime() + updateInterval;", " }", "}" ] } }