import random class Player: def __init__(self, name: str) -> None: self.name = name self.score = 0 self.health = 100 self.x = 0 self.y = 0 class DungeonGame: def __init__(self, name: str) -> None: self.player = Player(name) self.grid = [[],[],[],[],[]] self.grid_init() def grid_init(self): for row in self.grid: for i in range(5): row.append(random.choice(['T', 'H', 'E'])) def display(self): for row in self.grid: for col in row: print(col) print() game = DungeonGame('rafay') game.display()