import random class Player: def __init__(self, name) -> None: self.name = name self.score = 0 self.health = 100 self.x = 0 self.y = 0 class DungeonGame: def __init__(self) -> None: self.player = Player() self.grid = [[],[],[],[],[]] def grid_init(self): for row in self.grid: for col in row: col = random.choice(['T', 'H', 'E']) def display(self): print(self.grid) game = DungeonGame('rafay') game.display()