#pragma once #include "Paddle.h" #include "Ball.h" class Food{ protected: int x; int y; float *color; static int counter; static bool powerActive; public: Food(int x, int y, float *color); virtual void draw() = 0; virtual void activatePowerup(Paddle& paddle, Ball& ball) = 0; void fall(); int getX(); int getY(); static int getCounter(); static bool getPowerActive(); static void count(); static void resetPowerup(Paddle& paddle, Ball& ball, Ball& ball1, Ball& ball2); ~Food(); };