#include "util.h" class Paddle{ const int height; const int y; int width; int x; float *color; public: Paddle(int width, int x, float *color) : height(25), y(10), width(width), x(x), color(color){} void draw(){ DrawRectangle(x, y, width, height, color); } Paddle& setX(int x){ if(x < 10) this->x = 10; else if(x > 1010) this->x = 1010; else this->x = x + width/2; return *this; } };