#include "Food.h" #include "util.h" class GreenFood : public Food{ const int height = 20; const int width = 10; public: GreenFood(int x, int y) : Food(x, y, colors[GREEN]){} void draw() override{ DrawTriangle(x, y, x-width, y+height, x+width, y+height, color); } void activatePowerup(Paddle& paddle, Ball**& balls) override{ if(Food::counter == 0){ paddle.setWidth(250); powerActive = true; } } ~GreenFood(){} };