80 lines
No EOL
2 KiB
C++
80 lines
No EOL
2 KiB
C++
#include "Brick.h"
|
|
#include "util.h"
|
|
#include "GreenFood.cpp"
|
|
#include "PinkFood.cpp"
|
|
#include "BlueFood.cpp"
|
|
#include "RedFood.cpp"
|
|
#include "YellowFood.cpp"
|
|
|
|
Brick::Brick(){
|
|
switch(rand()%5){
|
|
case 0: color = colors[GREEN]; strength = 1; break;
|
|
case 1: color = colors[PINK]; strength = 2; break;
|
|
case 2: color = colors[BLUE]; strength = 3; break;
|
|
case 3: color = colors[RED]; strength = 3; break;
|
|
case 4: color = colors[YELLOW]; strength = 2; break;
|
|
}
|
|
}
|
|
|
|
void Brick::draw(int row, int col){
|
|
x = col*width;
|
|
y = 340 + row*height;
|
|
DrawRectangle(x, y, width, height, color);
|
|
}
|
|
|
|
// return 0 if didnt collide, 1 if brick broken, 2 if collison but not broken
|
|
int Brick::checkCollision(Ball& ball){
|
|
bool collided = false;
|
|
|
|
if(ball.getX() >= x && ball.getX() < x+width){
|
|
if(ball.getY() == y){
|
|
ball.setVY(-5);
|
|
collided = true;
|
|
}
|
|
if(ball.getY() == y+height){
|
|
ball.setVY(5);
|
|
collided = true;
|
|
}
|
|
}
|
|
if(ball.getY() >= y && ball.getY() < y+height){
|
|
if(ball.getX() == x ){
|
|
ball.setVX(-5);
|
|
collided = true;
|
|
}
|
|
if(ball.getX() == x+width){
|
|
ball.setVX(5);
|
|
collided = true;
|
|
}
|
|
}
|
|
if(collided){
|
|
strength--;
|
|
if(strength == 2){
|
|
if(color == colors[BLUE]) food = new BlueFood(x, y);
|
|
else if(color == colors[RED]) food = new RedFood(x, y);
|
|
color = rand()%2 ? colors[PINK] : colors[YELLOW];
|
|
}
|
|
else if(strength == 1){
|
|
if(color == colors[PINK]) food = new PinkFood(x, y);
|
|
else if(color == colors[YELLOW]) food = new YellowFood(x, y);
|
|
color = colors[GREEN];
|
|
}
|
|
else food = new GreenFood(x, y);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
int Brick::getX(){
|
|
return x;
|
|
}
|
|
int Brick::getY(){
|
|
return y;
|
|
}
|
|
float* Brick::getColor(){
|
|
return color;
|
|
}
|
|
Food* Brick::getFood(){
|
|
return food;
|
|
}
|
|
|
|
Brick::~Brick(){} |